This is hands down the best mod currently out for Grim Dawn. Automatic component pickup and monster name/labeling with legendary drop Sound FX are just a few reasons why every Grim Dawn player should have this. Note none of these mods cheat or change the core of the game – they just add quality of life: So, a big thanks to Valinov for his support!īefore we begin, I recommend these mods to anyone playing Grim Dawn, especially new players. I asked him if I could integrate his build into this updated guide and he gave approval. The thread for his initial build can be found here. Not only is his build rock-solid (I’ve switched over and it’s fantastic), he’s personally cleared SR89 with it, showing great end-game viability. His build also utilized Savagery to buffer damage and leech. It was after posting the first version of this build that Valinov came along, sharing his similar build (with a different devotion structure and a few items, but the same sets). The initial inspiration to make this build came from Beoron’s Carmilla Bleed and Vitality Conjurer. This build is Hardcore viable! But because our Defensive Ability (DA) isn’t very high, we must rely on life leech from vitality damage and kiting tougher bosses for survival. The build has excellent AoE and solid single-target damage, and once your devotions are complete, it rips through all of the core content with ease. And while everything is bleeding to death, you get the beat on larger targets with your giant 2-handed weapon. And with the recent update to Grasping Vines, it looks even better than before.įeaturing great crowd control, vitality leech and bleed damage, additional supportive healing (Wendigo & Blood of Dreeg) paired with resistance reduction, this build is a DoT powerhouse that loves shredding everything to pieces. While Grim Dawn features numerous DoT types, I wanted to pursue a combination that had solid leech, great damage, and was fun to play. I’ve always loved DoT builds and have been a fan of Bloody Pox for quite some time, but it just wasn’t strong enough for end-game. The GrimTools link is available at the bottom of the guide. JAN 2020 UPDATE! Click here to see a detailed announcement by the Guide Creator about the issues he encountered with the Grim Dawn Community, Forum Moderators and why he moved his guides from the Grim Dawn Forums. This build is great for new players, a top starter build, can complete all campaign content with self-found gear, is hardcore viable, has a Damage over Time (DoT) playstyle, and is solid for farming Ultimate. If you’re looking for a fun DoT-based caster build that is strong from the start and scales very well, and also allows you to beat on bosses with a gigantic club, this is the place! The Modding Tutorial may be updated from time to time, but the one included with the game is only updated with game releases.Welcome to the Complete Build & Leveling Guide for the SIR BLOODYDOTS Vitality Bleed Conjurer.
The latest version of the Modding Tutorial is available for download below. For advanced users, the Lua section covers a variety of functions available to those interested in scripted gameplay. The guide covers the basics, from starting out with the modding tools through working with the World Editor, Quest Editor, Conversation Editor and Database Editor. Modding Tools GuideĪn official Modding Tools Guide is available for download for those who wish to learn more about Grim Dawn’s toolset. Grim Dawn’s modding tools are available for free to all owners of the game. Advanced users can take even advantage of Lua support to script complex gameplay events and create entirely new types of content not seen in the base game.Ĭombined with the creativity of our growing community, the immense potential of the modding tools will provide Grim Dawn users with free player-generated content for years to come. This grants players vast opportunities to create their own content, items, classes and even entire worlds.
Grim Dawn features a powerful set of modding tools, the same tools, in fact, as the ones used by the development team in the creation of the game.